Right now I"m working on Boris Kodjoe head I have posted the progress on the zbrush central forum and now I'm posting it here. I stared off in 3ds max with a creating a poly mesh of the basic shape and features of his head then I brought it into zbrush. I'm still working on some proportion issues. Then I'll be working on the details I might have to do that later this is for a school project with little time left so I might have to hold of. I also posted some cloths but those might also be changing so bare with me. I'm doing for an urban uncharted 2 look so I'm open to suggestions let me know what you think.
Here is a material that I created for class but also for a game project. It's will be a master material set up I hope that I covered most of the bases for all of my props. I will be adding simpler materials in the mix as well but I want to have a basic set ready to go! Please comment if you have any questions or you just want to make a suggestion!
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