Well I have been working on my zbrush maya pipeline trying to make sure everything is set. Also Like is said I have been working on something every day. Granted it wasn't a new object every day but I have been working. Anyhow Here is what I have and my current issue. The object normal map looks perfect but the tangent normal map looks like crap. How do I fix this without spending a lot of time in photoshop? Should I just re-project it?
HPIM1000 , originally uploaded by devingeesr . Before Dark was imprisoned for life he had a son Dark jr. Still coming up with a name for him now. Any way he has the same powers as his father as well as some new ones gained from his mother. But due to his lack of control of his dark powers he wears this suit to keep his powers from over coming him and turning into an unstoppable beast of darkness.
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