This is a site create by and for the works of Devin Gee Sr. 3d Artist. Here is where you will find all of my latest works and a little insight to my process.
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Sample site mock ups!
Working on a new web site here are some mock up s of that project.
Hello guys and gals hope all is well. So here is an update on the station project I finished modeling and texturing the train (First pass) and now I'm working on the bullet hole decals. Here are a few shots of the scene below and the bullet decal below: The bullet decal is being made in substance designer. If you have any questions or any input please feel free to hit me up on twitter @devingeesr Thanks for stopping by!
So the issue was in the mesh setting under mesh control: Area and Angel weighted got changed to unweighted. Weird but it has been fixed so here is my tangent normal map update. There are still some issue with the map if you get up close but all in all a lot better!
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