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Dark character turnaround

This is a character page that I created with the character turnarounds I did for a class assignment I'm thinking of adding a 3 quarter view also a side view of the arm. Some gray scale colors and basic color tones coming soon.
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Here is a material that I created for class but also for a game project.  It's will be a master material set up I hope that I covered most of the bases for all of my props.  I will be adding simpler materials in the mix as well but I want to have a basic set ready to go!  Please comment if you have any questions or you just want to make a suggestion! 

Area and Angel weighted

So the issue was in the mesh setting under mesh control: Area and Angel weighted got changed to unweighted. Weird but it has been fixed so here is my tangent normal map update. There are still some issue with the map if you get up close but all in all a lot better!

Wire Frame